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- #
- # Logical Part to shape Part ID
- #
- Part
- ID 0 Offset (0,0,0)
-
- # Detail Collision for each logical part
- #
- Detail
- Part 0 ID 0 On
- Tube 500 (3900,-200,0) (2800,-200,5400)
- Tube 500 (-3900,-200,0) (-2800,-200,5400)
- Tube 2000 (1700,1100,100) (900,-100,4300)
- Tube 2000 (1700,-1100,100) (900,100,4300)
- Tube 2000 (-1700,1100,100) (-900,-100,4300)
- Tube 2000 (-1700,-1100,100) (-900,100,4300)
-
- # No cell or matrix animation
- #
- CellAnim
- MatAnim